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Arcadia (video game) : ウィキペディア英語版 | Arcadia (video game)
''Arcadia'' was a two-dimensional shoot 'em up released in time for Christmas 1982 on the Sinclair Spectrum, Vic 20, and later on the Commodore 64 and Dragon 32. == Description ==
Published by Imagine Software, ''Arcadia'' was a ''Space Invaders'' style fixed shooter that also took elements of ''Gorf'' and ''Galaxian'' to create a simple - yet for its time - fast action game. The player controlled a space ship as the aliens scrolled and moved freely down the screen. The game consisted of 12 different levels of descending aliens. After level 12 the game looped back to level 1 with no extra difficulty. An extra life was rewarded after every four levels. Advancing to the next level involved staying alive until the timer in the top left corner ticked from 99 to 0, once zero was reached the surviving aliens descended rapidly down the screen. Points awarded per alien destroyed were in line with the current level: Shoot down an alien on level 1 and you were awarded 1 point, roll around the levels and the same alien killed on level 13 was now worth 13 points.
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